Play 10... Knockout! | Commodore 64 Online Game (1985)



Game Info
10... Knockout!
10... Knockout!
Publisher: Amersoft
Genre: Boxing
Programmer: Jann Julkunen & Juha Granberg
Year: 1985
C64 Type: PAL
Played: 0 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
10... Knockout!

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'10... Knockout!' is a lesser-known game for the Commodore 64, developed by Jann Julkunen and Juha Granberg and published by Amersoft in 1985. It is a boxing game that features a unique top-down perspective, which was somewhat unusual for sports games of that era. The game allows players to control a boxer and compete in a series of matches to become the champion.

### Key Features:
- Top-Down Perspective: Unlike many boxing games that use a side view, '10... Knockout!' employs a top-down view, giving players a different visual experience.
- Simple Controls: The game is designed with straightforward controls, making it accessible for players of all skill levels.
- Single-Player Mode: Players can compete against computer-controlled opponents in a series of matches.
- Knockout Mechanic: As the name suggests, the goal is to knock out your opponent within 10 rounds, adding a sense of urgency to the gameplay.

### Reception:
The game received mixed reviews. Some players appreciated the unique perspective and simplicity, while others found the gameplay repetitive and the graphics underwhelming. It didn't achieve the same level of popularity as other boxing games of the time, such as 'International Karate' or 'Boxing.'

### Lemon64 Community:
On Lemon64, a popular Commodore 64 community and database, '10... Knockout!' has a modest following. The game is often mentioned in discussions about obscure or underrated C64 titles. Some users have nostalgic memories of playing it, while others consider it a curious oddity in the C64 library.

### Legacy:
While not a standout title, '10... Knockout!' is remembered as an interesting experiment in game design, particularly for its top-down perspective. It remains a part of the rich tapestry of Commodore 64 games, contributing to the diverse range of experiences available on the platform.

For more detailed information, you can visit the Lemon64 page for '10... Knockout!' [here](https://www.lemon64.com/games/details.php?ID=1234). (Note: The URL is a placeholder; you would need to search for the game on Lemon64 to find the actual page.)
SID Player Controls

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