Play 3-D Glooper | Commodore 64 Online Game (1983)



Game Info
3-D Glooper
3-D Glooper
Publisher: Supersoft
Genre: Pac Man
Programmer: (Unknown)
Year: 1983
C64 Type: PAL
Played: 0 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
3-D Glooper

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'3-D Glooper' is a game developed by an unknown author and published by Supersoft for the Commodore 64. Released in the early 1980s, it is a simple yet unique arcade-style game that involves navigating a character through a maze-like environment. The game features a top-down perspective, with the player controlling a character that must collect items while avoiding obstacles and enemies. The '3-D' in the title refers to the illusion of depth created by the maze's design, though the gameplay itself is 2D.

The objective of '3-D Glooper' is to guide the character through a series of levels, collecting all the required items before exiting the maze. The game's mechanics are straightforward, with players using the joystick to move the character in four directions. The maze is filled with walls, traps, and enemies that hinder progress, requiring careful navigation and quick reflexes. The simplicity of the controls and design makes it accessible, though the increasing difficulty of later levels provides a challenge.

The visual style of '3-D Glooper' is typical of early Commodore 64 games, with basic graphics and limited color palettes. The maze is rendered in a grid-like format, with walls and pathways clearly defined. The character and enemies are represented by simple sprites, and the items to be collected are small, distinct objects. Despite its minimalistic presentation, the game's design effectively conveys the maze's structure and the player's objectives.

'3-D Glooper' is a product of its time, reflecting the experimental nature of early home computer games. It lacks the complexity and polish of later titles but offers a straightforward, engaging experience for players. The game's focus on maze navigation and item collection aligns it with other early arcade-style games, though its unique title and design give it a distinct identity within the Commodore 64 library.

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