Publisher: Games Machine Ltd. Genre: Miscellaneous Programmer: Alan G. Osborne Year: 1983 C64 Type:
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Aaargh! is a 1988 action-adventure game written by Alan G. Osborne and published by Games Machine Ltd. for the Commodore 64. The game is set in a fantasy world where players control a barbarian tasked with rescuing a kidnapped princess from the evil Condor. The gameplay combines exploration, combat, and puzzle-solving, with players navigating a large, interconnected map filled with enemies, traps, and hidden secrets. The barbarian can wield various weapons and magic spells, adding strategic depth to the experience.
The game features a top-down perspective, with colorful graphics and detailed environments that were impressive for the time. Players must collect keys, defeat enemies, and solve environmental puzzles to progress through the game's levels. The Condor, the main antagonist, serves as a recurring threat, appearing at key moments to challenge the player. The game's difficulty is notable, with challenging enemies and intricate level design that requires careful planning and execution.
Aaargh! was praised for its ambitious scope and engaging gameplay, though its steep learning curve and high difficulty level could be divisive. The game's soundtrack, composed by Rob Hubbard, is often highlighted as a standout feature, with memorable melodies that enhance the atmosphere. Despite its niche appeal, Aaargh! remains a notable title in the Commodore 64 library, remembered for its unique blend of action and adventure elements.