Publisher: Cubix-X Soft Genre: Miscellaneous Programmer: Oliver Kirwa & Johan van Berken Year: 1992 C64 Type:
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'Alien Killers' is a game written by Oliver Kirwa and Johan van Berken, published by Cubix-X Soft for the Commodore 64. The game is a side-scrolling shooter where players control a spaceship tasked with battling waves of alien enemies. The objective is to survive increasingly difficult levels, each filled with diverse alien threats and obstacles. The game features colorful graphics and fast-paced action, typical of the era's shoot-'em-up genre.
The gameplay involves maneuvering the spaceship horizontally and vertically while shooting enemies and avoiding their attacks. Power-ups can be collected to enhance the ship's weapons, adding strategic depth to the experience. The levels are designed with varying enemy patterns and environmental challenges, requiring players to adapt their tactics. The game's difficulty ramps up as players progress, offering a challenging experience for fans of the genre.
According to sources like Lemon64 and LaunchBox, 'Alien Killers' was developed with a focus on delivering an engaging arcade-style experience. The game's design reflects the technical limitations and creative solutions common to Commodore 64 titles of the time. While it may not have stood out as a groundbreaking title, it provided a solid entry in the shoot-'em-up category, appealing to players seeking straightforward, action-packed gameplay.
The game's development was a collaborative effort between Kirwa and van Berken, who aimed to create a visually appealing and entertaining shooter. Cubix-X Soft, the publisher, was known for producing niche titles for the Commodore 64, and 'Alien Killers' fits within their catalog of straightforward, accessible games. The title remains a part of the Commodore 64's extensive library, representing the creativity and experimentation of indie developers during the home computer era.