Play Alioth | Commodore 64 Online Game (1996)



Game Info
Alioth
Alioth
Publisher: Eagleware International
Genre: Platformer
Programmer: Robert Bogulak
Year: 1996
C64 Type: PAL
Played: 0 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
Alioth

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'Alioth,' written by Robert Bogulak and published by Eagleware International in 1984, is a text-based adventure game for the Commodore 64. The game is set in a science fiction universe where players assume the role of a space explorer tasked with navigating a mysterious planet called Alioth. The objective is to uncover the secrets of the planet while avoiding various hazards and solving puzzles. The game relies heavily on text input, requiring players to type commands to interact with the environment, making it a classic example of the text adventure genre popular in the early 1980s.

The gameplay of 'Alioth' emphasizes exploration and problem-solving. Players must carefully manage their resources, such as oxygen and energy, while deciphering clues and making strategic decisions. The planet Alioth is filled with cryptic messages, alien artifacts, and environmental challenges that require logical thinking and attention to detail. The game's parser, while limited by the technology of the time, allows for a range of commands, enabling players to engage with the world in a relatively immersive way for its era.

Visually, 'Alioth' is minimalistic, as was typical for text-based adventures of the time. The Commodore 64's graphical capabilities are used sparingly, with simple illustrations accompanying the text descriptions to provide context for the player's surroundings. The focus remains on the narrative and the player's ability to interpret and respond to the textual prompts. The game's atmosphere is enhanced by its science fiction themes, which include alien civilizations, advanced technology, and the unknown dangers of space exploration.

The development of 'Alioth' reflects the creative constraints and opportunities of early home computing. Robert Bogulak, the game's author, crafted a narrative-driven experience that leveraged the Commodore 64's capabilities while adhering to the limitations of memory and processing power. Eagleware International, the publisher, was one of many small software companies that emerged during the home computer boom, contributing to the growing library of games for platforms like the Commodore 64. 'Alioth' stands as a representative example of the text adventure genre during this period, showcasing the creativity and innovation of early game developers.
SID Player Controls

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