Publisher: Rack-It [Hewson] Genre: Miscellaneous Programmer: Michael Sentinella Year: 1987 C64 Type:
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'Anarchy,' written by Michael Sentinella and published by Rack-It (under the Hewson label) for the Commodore 64, is a strategy game released in 1986. The game is set in a dystopian future where players control a group of rebels fighting against a totalitarian regime. The objective is to strategically manage resources, recruit allies, and engage in tactical combat to overthrow the oppressive government. The gameplay combines elements of resource management, turn-based strategy, and real-time action, offering a unique blend of genres for its time.
The game features a top-down perspective for the strategic map, where players allocate resources, plan movements, and make decisions. When combat occurs, the perspective shifts to a side-view, allowing players to control individual units in real-time battles. This dual-layered approach provides depth, requiring players to think both tactically and strategically. The game's mechanics emphasize careful planning, as mismanagement of resources or poor combat decisions can lead to failure.
Visually, 'Anarchy' utilizes the Commodore 64's capabilities with detailed sprites and a distinct color palette. The game's dystopian theme is reflected in its gritty art style, which complements the narrative. The soundtrack, while limited by the hardware, enhances the atmosphere with tense, driving melodies that underscore the urgency of the rebellion.
'Anarchy' is noted for its challenging difficulty, requiring players to adapt to unpredictable enemy behavior and limited resources. The game's complexity and depth make it a standout title in the Commodore 64 library, appealing to fans of strategy and action games. Its unique blend of gameplay elements and thematic setting set it apart from other titles of the era.