Publisher: Verlag Heinz Heise GmbH/Input 64 Genre: Miscellaneous Programmer: Peter Seliger Year: 1984 C64 Type:
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'Ballonjagd,' written by Peter Seliger and published by Verlag Heinz Heise GmbH/Input 64, is a game for the Commodore 64 released in 1984. The game is a simple yet engaging action title where players control a character tasked with popping balloons that float across the screen. The objective is to pop as many balloons as possible within a limited time frame, with the challenge increasing as the game progresses. The balloons move in various patterns, requiring quick reflexes and precision to succeed.
The gameplay is straightforward, with players using the joystick to move their character and a button to pop the balloons. The graphics are minimalistic, typical of early C64 games, but functional and clear. The sound design is equally basic, with simple effects accompanying actions like popping balloons or losing a life. Despite its simplicity, the game offers a level of addictive fun, as players strive to improve their scores and master the timing needed to hit the faster-moving balloons.
'Ballonjagd' was part of the Input 64 series, a collection of games and utilities published by Verlag Heinz Heise GmbH, known for its focus on affordable and accessible software for the Commodore 64. The game reflects the era's emphasis on straightforward, pick-up-and-play experiences, making it accessible to a wide audience. While not groundbreaking, it exemplifies the type of casual gaming that was popular during the early years of home computing.
Information about 'Ballonjagd' can be found on platforms like Lemon64 and LaunchBox, which catalog and preserve details about classic games. These resources provide insights into the game's development, release, and place within the broader context of Commodore 64 software. The game remains a minor but notable entry in the library of early C64 titles, representing the creativity and experimentation of developers during the home computer boom of the 1980s.