Publisher: Commodore Educational Software Genre: Maths Programmer: Darrin Drover & Kevin O'Donnell Year: 1982 C64 Type:
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'Bomb Addition' is an educational game designed for the Commodore 64, created by Darrin Drover and Kevin O'Donnell and published by Commodore Educational Software. The game focuses on teaching basic arithmetic skills, specifically addition, through a simple and engaging format. Players are presented with math problems involving bombs, where they must solve addition equations to defuse the bombs before they explode. The gameplay is straightforward, with a timer adding urgency to the experience, encouraging quick thinking and accuracy.
The visual design of 'Bomb Addition' is minimal, typical of early educational software, with basic graphics and text-based prompts. The bombs serve as a thematic element to make the math problems more engaging for younger players. The game is aimed at children, providing a fun way to practice addition while incorporating a lighthearted sense of danger with the bomb-defusing mechanic.
The mechanics are simple: players input their answers to the addition problems using the keyboard. Correct answers defuse the bomb, while incorrect answers or running out of time result in an explosion. The difficulty can be adjusted, allowing players to progress from easier problems to more challenging ones as their skills improve. This adaptability makes it suitable for a range of skill levels.
'Bomb Addition' is a product of its time, reflecting the educational software trends of the 1980s, where games were often used as tools to make learning more interactive. While it lacks the complexity of later educational titles, its straightforward approach and thematic elements make it a notable example of early edutainment software for the Commodore 64.