Publisher: COMPUTE! Publications, Inc./COMPUTE!'s Gazette Genre: Miscellaneous Programmer: Fred Karg Year: 1988 C64 Type:
PAL Played: 3 Times View this game on Gamebase64.com
'Boom and Bust' is a strategy game designed by Fred Karg and published by COMPUTE! Publications, Inc. for the Commodore 64. Released in the mid-1980s, the game was featured in COMPUTE!'s Gazette, a popular magazine that often included type-in programs and software for home computers. The game revolves around managing a mining operation, where players must strategically extract resources while navigating the challenges of fluctuating market prices and limited resources. The objective is to maximize profits by buying equipment, hiring workers, and making decisions on when to sell mined materials.
The gameplay is turn-based, with players making decisions on how to allocate their budget, purchase mining equipment, and manage their workforce. Each turn represents a month, and players must balance their expenses with the income generated from selling mined resources. The market prices for resources like gold, silver, and copper fluctuate, adding an element of risk and requiring players to adapt their strategies accordingly. The game also includes random events, such as equipment breakdowns or worker strikes, which can disrupt operations and force players to rethink their plans.
Visually, 'Boom and Bust' is presented in a simple, text-based format with minimal graphics, typical of many strategy games from the era. The interface is functional, displaying key information such as current funds, resource prices, and equipment status. Despite its straightforward presentation, the game offers depth through its economic simulation and strategic decision-making. Players must carefully plan their moves to avoid bankruptcy while striving to become the most successful mining operation.
The game's mechanics emphasize resource management and risk assessment, making it a challenging experience for players who enjoy strategic thinking. The combination of market dynamics, random events, and limited resources creates a tense and engaging gameplay loop. While the game lacks the visual flair of more action-oriented titles, its focus on strategy and simulation makes it a notable entry in the Commodore 64's library of business and management games.