Boulder Dash 06 is an unreleased prototype of the classic action-puzzle game Boulder Dash, created by Peter Liepa for the Commodore 64. It was intended as a follow-up to the original Boulder Dash, featuring new levels and gameplay mechanics. The game retains the core concept of navigating a character through caves, collecting gems, and avoiding falling boulders and enemies. However, Boulder Dash 06 introduces additional elements, such as new environmental hazards and more complex level designs, to challenge players further.
The prototype was discovered years after its development, showcasing unfinished but functional gameplay. It includes a set of unique caves not found in the original game, with some levels demonstrating advanced mechanics like conveyor belts and more intricate enemy behaviors. The graphics and sound are consistent with the original Boulder Dash, maintaining the retro charm of the Commodore 64 era. Despite its incomplete state, the prototype offers a glimpse into what could have been an official sequel or expansion to the beloved series.
Boulder Dash 06 remains a curiosity among retro gaming enthusiasts, particularly those familiar with the Commodore 64 and the Boulder Dash franchise. Its existence highlights the creative process behind game development and the potential for unreleased projects to surface decades later. While it never saw an official release, the prototype serves as an interesting piece of gaming history for fans of the series and collectors of vintage software.