'Brothers in Arms' is a game created by Chris Yates using the Shoot-'Em-Up Construction Kit (SEUCK) for the Commodore 64. Released in the 1980s, it is a side-scrolling shoot-'em-up that places players in control of a spaceship tasked with battling waves of enemy forces. The game features multiple levels, each with increasing difficulty, and requires players to navigate through enemy fire while collecting power-ups to enhance their ship's capabilities. The visuals and gameplay are typical of SEUCK-produced titles, with simple graphics and straightforward mechanics. While it does not stand out significantly from other SEUCK games of the era, it offers a functional and challenging experience for fans of the genre.