Play CJ | Commodore 64 Online Game (1993)



Game Info
CJ
CJ
Publisher: [Codemasters]
Genre: Platformer (Scrolling Screen)
Programmer: Juned Wahab
Year: 1993
C64 Type:
Played: 1 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
CJ

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CJ, developed by Juned Wahab and published by Codemasters for the Commodore 64, is a platformer released in the late 1980s. The game follows the titular character, CJ, a small, agile figure tasked with navigating a series of challenging levels filled with obstacles, enemies, and collectibles. The gameplay revolves around precise jumps, quick reflexes, and strategic movement to avoid hazards and reach the end of each stage. CJ's design is reminiscent of other platformers of the era, with colorful graphics and a straightforward control scheme.

The levels in CJ are structured as single-screen challenges, requiring players to collect items scattered across the stage while avoiding or defeating enemies. The game features a variety of environmental hazards, such as moving platforms, spikes, and traps, which add complexity to the gameplay. CJ's movement is fluid, allowing players to maneuver through tight spaces and execute precise jumps, though the difficulty ramps up quickly as the levels progress. The game's mechanics emphasize timing and spatial awareness, common traits in platformers of the time.

CJ's visual style is bright and cartoonish, with a focus on vibrant colors and simple, yet effective, sprite designs. The game's soundtrack complements the fast-paced action, featuring upbeat chiptune melodies that enhance the overall experience. While the graphics and sound are typical of late 1980s Commodore 64 titles, they contribute to the game's charm and accessibility. The level design is varied, with each stage introducing new elements to keep the gameplay engaging.

The game is part of Codemasters' budget software line, which was known for producing affordable yet entertaining titles for home computers. CJ fits within this framework, offering a compact but challenging experience that could be completed in a relatively short amount of time. Despite its budget origins, the game demonstrates a level of polish and creativity that aligns with the standards of its era. It remains a notable entry in the Commodore 64 library, particularly for fans of platformers.
SID Player Controls

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