'Captain Fizz Meets the Blaster-Trons' is a 1988 action-adventure game written by Keith A. Goodyer and published by Psygnosis/Psyclapse for the Commodore 64. The game follows the titular character, Captain Fizz, a space adventurer who must rescue his crew from the Blaster-Trons, a robotic alien race. The gameplay combines exploration, puzzle-solving, and combat across multiple interconnected screens. Players navigate Captain Fizz through a maze-like environment, collecting items, avoiding hazards, and battling enemies to progress. The game features a unique energy system where Fizz must manage his stamina and oxygen levels, adding a layer of strategy to the action. The visuals are colorful and detailed, with a distinctive sci-fi aesthetic that reflects Psygnosis' signature style. The soundtrack, composed by David Whittaker, enhances the atmosphere with its energetic and futuristic tones. Overall, the game is a challenging and immersive experience that blends action and adventure elements.