Publisher: Box Office Software Genre: [uncategorized] Programmer: Anton Treuenfels Year: 1988 C64 Type:
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'Captain Power and the Soldiers of the Future' is a video game based on the 1987 television series of the same name, developed by Anton Treuenfels and published by Box Office Software for the Commodore 64 in 1988. The game is a side-scrolling shooter where players assume the role of Captain Jonathan Power, piloting the advanced Phoenix jet to combat the forces of Lord Dread, a cyborg dictator who has enslaved humanity. The gameplay involves navigating through various levels, shooting enemy aircraft and ground targets while avoiding obstacles and collecting power-ups to enhance the ship's capabilities. The game's graphics and sound design were typical of late 1980s C64 titles, with colorful sprites and chiptune music accompanying the action. The game's difficulty is noted for being quite high, requiring precise control and quick reflexes to progress through its stages. The narrative loosely follows the show's premise, with players tasked with liberating Earth from Dread's oppressive rule, though the story takes a backseat to the fast-paced shooting action.