Publisher: (Public Domain) Genre: Logical Game Programmer: Paul Kubiszyn & Richard Bayliss Year: 2002 C64 Type:
PAL Played: 0 Times View this game on Gamebase64.com
'Capture II' is a strategy game written by Paul Kubiszyn and Richard Bayliss for the Commodore 64, released into the public domain. The game is a sequel to the original 'Capture,' offering a more refined and expanded experience. Players engage in a turn-based strategy format, controlling armies to capture enemy bases while defending their own. The game features a grid-based map where players move units, attack opponents, and strategize to outmaneuver their enemy. It supports both single-player against AI and two-player competitive modes, providing flexibility in gameplay.
The objective of 'Capture II' is to eliminate the opponent's forces or capture their headquarters. Players command various unit types, each with unique movement and attack capabilities, adding depth to the tactical decisions. The game includes a map editor, allowing players to create custom battlefields, which enhances replayability. The interface is straightforward, with menus and commands accessible via keyboard input, typical of Commodore 64 games from the era.
Visually, 'Capture II' employs a simple, functional design with grid-based maps and basic sprites representing units and terrain. The graphics prioritize clarity over detail, ensuring players can easily interpret the battlefield. The sound design is minimal, with basic effects accompanying actions like unit movement and combat. The focus remains on strategic gameplay rather than audiovisual flair.
The game's mechanics emphasize planning and foresight, as players must anticipate enemy movements and manage resources effectively. Victory often hinges on careful positioning and timing, making it a thoughtful and engaging experience for strategy enthusiasts. 'Capture II' stands as a notable example of early turn-based strategy games on the Commodore 64, showcasing the creativity of its developers within the constraints of the platform.