Play Carnage | Commodore 64 Online Game (1993)



Game Info
Carnage
Carnage
Publisher: Zeppelin Games
Genre: Overhead
Programmer: David Sowerby
Year: 1993
C64 Type: PAL
Played: 0 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
Carnage

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'Carnage' is a shoot-'em-up game developed by David Sowerby and published by Zeppelin Games for the Commodore 64 in 1988. The game is set in a futuristic, post-apocalyptic world where players control a lone fighter tasked with battling waves of enemy forces. The gameplay involves navigating through vertically scrolling levels, shooting enemies, and avoiding obstacles. Players must also collect power-ups to enhance their ship's capabilities, such as improved weapons and shields, to survive increasingly difficult waves of enemies.

The game features a variety of enemy types, each with unique attack patterns, requiring players to adapt their strategies as they progress. The levels are designed with a mix of open spaces and tight corridors, adding to the challenge. The graphics are typical of late 1980s Commodore 64 games, with colorful sprites and detailed backgrounds that create a sense of immersion in the game's dystopian setting. The soundtrack, composed by Rob Hubbard, is energetic and complements the fast-paced action.

One notable aspect of 'Carnage' is its difficulty curve, which ramps up quickly, making it a challenging experience even for seasoned players. The game does not include a save or password system, requiring players to complete it in one sitting. This design choice adds to the tension and replayability, as players strive to master the game's mechanics and progress further with each attempt.

The controls are straightforward, using the joystick for movement and a single button for firing, making it accessible to a wide range of players. However, the precision required to navigate through tight spaces and dodge enemy fire demands skill and practice. The game's pacing keeps players engaged, with frequent enemy encounters and power-up drops ensuring that there is always something happening on screen.

Overall, 'Carnage' is a classic example of the shoot-'em-up genre on the Commodore 64, offering a challenging and action-packed experience. Its combination of fast-paced gameplay, varied enemy designs, and a memorable soundtrack makes it a standout title from the era. While it may not have introduced groundbreaking innovations, it remains a solid and enjoyable entry in the library of 8-bit shooters.
SID Player Controls

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