Circus Charlie, developed by an unknown creator and published by Parker Bros. and Konami for the Commodore 64, is a side-scrolling action game released in the mid-1980s. The game follows the titular character, Charlie, a circus performer, as he navigates through a series of challenging acts to save the circus from financial ruin. Each level represents a different circus act, such as lion taming, tightrope walking, and horseback jumping, with unique mechanics and obstacles. The gameplay is fast-paced and requires precise timing and reflexes to avoid hazards and complete each act successfully.
The visuals are colorful and vibrant, capturing the lively atmosphere of a circus, with detailed sprites and animations that bring the acts to life. The Commodore 64 version features chiptune music and sound effects that complement the action, enhancing the overall experience. While the game is relatively short, its increasing difficulty and variety of gameplay styles provide a satisfying challenge for players.
Circus Charlie is often compared to other platformers of the era but stands out due to its circus-themed setting and diverse level design. The game’s controls are simple, with players using a joystick to move Charlie and a single button to perform actions like jumping or using a whip. Despite its straightforward mechanics, the game’s difficulty ramps up quickly, requiring players to master each act to progress.
The Commodore 64 version of Circus Charlie is a faithful adaptation of the arcade original, retaining its core gameplay and charm. While it may not have the same graphical fidelity as the arcade version, it remains a solid port that captures the essence of the game. The combination of unique level designs, challenging gameplay, and a whimsical circus theme makes it a memorable title for fans of retro gaming.