Publisher: Argus Specialist Publications Ltd./Computer Gamer Genre: Collect'em Up Programmer: Frank G. Tout Year: 1985 C64 Type:
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'Climber!' is a game designed by Frank G. Tout and published by Argus Specialist Publications Ltd. under the Computer Gamer label for the Commodore 64. The game is a single-screen platformer where players control a character tasked with climbing a series of vertical levels filled with obstacles and enemies. The objective is to reach the top of each level while avoiding hazards such as falling rocks, moving platforms, and hostile creatures. The player must carefully time jumps and movements to navigate the increasingly challenging stages.
The gameplay revolves around precise controls and strategic planning, as the character must ascend ladders, jump across gaps, and avoid or outmaneuver enemies. Each level introduces new elements, such as conveyor belts or disappearing platforms, adding complexity to the climb. The game features a simple yet effective visual style, with colorful graphics and clear distinctions between the player, enemies, and environmental hazards. The difficulty ramps up progressively, requiring players to master the mechanics to advance.
'Climber!' is notable for its straightforward yet engaging design, focusing on skill-based challenges rather than narrative or complex mechanics. The game's levels are designed to test the player's reflexes and problem-solving abilities, making it a classic example of early platforming on the Commodore 64. While it may not have the depth of later platformers, its clear objectives and escalating difficulty make it a memorable title for fans of retro gaming.