Cool Dash 09 is a game written by Peter Liepa for the Commodore 64, though it was never officially published. The game is a fast-paced action title where players control a character navigating a series of maze-like levels filled with obstacles and enemies. The objective is to collect items or reach specific goals while avoiding hazards and outmaneuvering opponents. The gameplay emphasizes quick reflexes and strategic planning, as players must navigate tight spaces and time their movements carefully to progress.
The game features a top-down perspective, common in many maze-based games of the era, with colorful graphics and smooth scrolling. Each level presents increasing difficulty, introducing new challenges such as moving obstacles, timed sections, and more aggressive enemies. The controls are simple, typically involving directional movement and perhaps a single action button, making it accessible yet challenging. The design reflects the technical limitations and creative ingenuity of early 1980s game development.
Cool Dash 09 was developed during a time when many games were created by individual programmers or small teams, often distributed through shareware or informal channels. Despite its lack of official publication, the game has been preserved by retro gaming enthusiasts and can be found in archives dedicated to Commodore 64 software. Its existence highlights the vibrant hobbyist culture of the time, where developers like Peter Liepa created games for fun or experimentation rather than commercial success. The game remains a curiosity for fans of retro gaming and the Commodore 64 platform.