Publisher: Argus Press Software (APS)/Mind Games Genre: Logical Game Programmer: Dave Healey Year: 1987 C64 Type:
PAL Played: 0 Times View this game on Gamebase64.com
Pi.R Squared is a lesser-known game for the Commodore 64, written by Dave Healey and published by Argus Press Software (APS) under their Mind Games label. Here's a summary of what is known about the game based on available information:
### Gameplay: - Pi.R Squared is a puzzle game that revolves around mathematical and logical challenges. The title itself is a play on the mathematical formula for the area of a circle (πr²), suggesting a theme tied to geometry or math-based puzzles. - Players are tasked with solving puzzles that likely involve spatial reasoning, pattern recognition, and mathematical calculations, though specific details about the mechanics are scarce.
### Development and Release: - The game was developed by Dave Healey, a programmer known for his work on other Commodore 64 titles, though Pi.R Squared is one of his more obscure releases. - It was published by Argus Press Software (APS), a UK-based company that released a variety of games under their Mind Games label, often focusing on educational or cerebral titles. - The release year is not well-documented, but it likely came out in the mid-to-late 1980s, during the peak of the Commodore 64's popularity.
### Reception and Legacy: - Pi.R Squared does not appear to have garnered significant attention or reviews at the time of its release, making it a relatively obscure title in the Commodore 64 library. - It is not widely mentioned on platforms like Lemon64 or LaunchBox, suggesting it did not achieve notable popularity or critical acclaim. - The game is occasionally referenced in retro gaming communities as a curiosity, but it lacks a substantial legacy or fanbase.
### Availability: - As with many obscure C64 titles, Pi.R Squared is likely available through retro gaming archives or emulation platforms, though it is not a commonly sought-after game.
In summary, Pi.R Squared is a niche puzzle game for the Commodore 64, tied to mathematical themes and developed by Dave Healey. It remains a relatively unknown title with little documented reception or legacy.