Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
This simply designs a Maze
Print to playA-Mazing is a game developed for the Commodore PET, a popular early personal computer. The game was written by an unknown author and published by an unknown publisher, which is not uncommon for early computer games from the late 1970s and early 1980s, as many were distributed informally or through small, now-defunct companies. The Commodore PET was one of the first personal computers, and games like A-Mazing were often simple in design due to the hardware limitations of the time.
The gameplay of A-Mazing likely involves navigating a maze, as the title suggests. Maze games were a common genre during this era, often requiring players to find their way through a labyrinth while avoiding obstacles or enemies. Given the Commodore PET's monochrome display and limited graphical capabilities, the game would have relied on basic text-based or blocky graphics to represent the maze and player character.
Unfortunately, specific details about A-Mazing, such as its exact release date, gameplay mechanics, or unique features, are not well-documented. This lack of information is typical for many early computer games, especially those created by hobbyists or small teams. The game remains a part of the broader history of early computer gaming, reflecting the creativity and experimentation of developers during the dawn of the personal computing era.