Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Blasto! is a lesser-known game developed by Robert Noteboom and published by CodeWorks - Cursor, a company known for creating software for the Commodore PET. The game was released during the late 1970s or early 1980s, a period when the Commodore PET was a popular personal computer for both educational and home use. CodeWorks - Cursor primarily focused on producing simple, text-based or early graphical games for this platform, and Blasto! fits within that context.
The gameplay of Blasto! involves controlling a spaceship or similar vehicle, tasked with navigating through a series of levels while avoiding obstacles and enemies. The game is likely to have featured basic graphics and straightforward mechanics, typical of early computer games from that era. Given the limitations of the Commodore PET's hardware, Blasto! would have been a relatively simple game compared to later titles on more advanced systems.
Unfortunately, specific details about Blasto! are scarce, as it is not widely documented in gaming history. The game is considered a rare or obscure title, and surviving copies or detailed descriptions are difficult to find. It remains a niche piece of retro gaming history, primarily of interest to collectors and enthusiasts of early Commodore PET software.