Clock
Clock
Publisher: CodeWorks - CursorGenre: Unknown
Programmer: John Fox
Year: 1978
Uploaded by: admin
Language: English
Downloads: 31
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files. D64 disk images can also be inspected for PRG files.
About Clock
Clock is game for the Commodore PET, released in 1978. The game was programmed by John Fox and published by CodeWorks - Cursor. This version is available in English. You can play it directly in your browser using the Commodore PET emulator or download it for use on compatible hardware or emulators.
Game Notes
The gameplay of "Clock" revolves around a time-based puzzle or challenge, likely requiring players to interact with a clock or timekeeping mechanism. While specific details about the gameplay mechanics are scarce, it is reasonable to assume that the game was designed to be both engaging and educational, possibly teaching players about time management or basic clock-reading skills. Given the limitations of the Commodore PET's hardware, the game would have featured simple graphics and text-based interfaces.
Unfortunately, there is limited documentation or surviving material about "Clock," making it a relatively obscure title in the history of early computer games. It remains a part of the niche retro gaming community's interest, particularly among enthusiasts of Commodore PET software. The game is a testament to the creativity of early developers like John Fox, who worked within the constraints of early computing technology to create innovative and educational experiences.