Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
**Conflict 2500** is a strategy game written by an unknown author and published by Avalon Hill in 1980. It was designed for the Commodore PET, a popular personal computer at the time. The game is set in a futuristic scenario where players engage in tactical space combat, managing resources and making strategic decisions to outmaneuver opponents.
The gameplay involves controlling fleets of spaceships and navigating through a grid-based map. Players must allocate resources, plan movements, and engage in battles to achieve objectives. The game emphasizes strategic thinking and foresight, as decisions made early in the game can significantly impact later outcomes.
Avalon Hill, known for its board games and early computer adaptations, published **Conflict 2500** during a period when the company was expanding into digital gaming. While the game is not as well-documented as some of Avalon Hill's other titles, it remains a notable example of early computer strategy games from the era.