Dance!
Dance!
Publisher: CodeWorks - CursorGenre: Demo
Programmer: Bob Carr
Year: 1980
Uploaded by: admin
Language: English
Downloads: 55
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
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Game Notes
"Dance!" is a game written by Bob Carr and published by CodeWorks - Cursor for the Commodore PET. It is a text-based game that involves players inputting dance moves in response to prompts, simulating a dance competition. The game was part of a series of educational and entertainment software developed for the Commodore PET, a popular early personal computer.
The gameplay of "Dance!" revolves around typing specific commands to perform dance moves, with the goal of matching the rhythm or sequence provided by the game. The simplicity of the game reflects the limitations of early computer systems, relying on text input and output rather than graphics or sound. This style of gameplay was common for the time, as developers worked within the constraints of the hardware.
CodeWorks - Cursor was known for producing a variety of software for the Commodore PET, including educational tools and games. While "Dance!" is not as well-documented as some other titles from the era, it represents the creative efforts of early programmers like Bob Carr to explore interactive entertainment on limited hardware. Specific details about the game's release date, exact mechanics, or reception are scarce, as much of the documentation from that period has been lost or is difficult to access.
The gameplay of "Dance!" revolves around typing specific commands to perform dance moves, with the goal of matching the rhythm or sequence provided by the game. The simplicity of the game reflects the limitations of early computer systems, relying on text input and output rather than graphics or sound. This style of gameplay was common for the time, as developers worked within the constraints of the hardware.
CodeWorks - Cursor was known for producing a variety of software for the Commodore PET, including educational tools and games. While "Dance!" is not as well-documented as some other titles from the era, it represents the creative efforts of early programmers like Bob Carr to explore interactive entertainment on limited hardware. Specific details about the game's release date, exact mechanics, or reception are scarce, as much of the documentation from that period has been lost or is difficult to access.