Dragon Adventure
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
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Game Notes
https://solutionarchive.com/list/platform%2C49/
Dragon Adventure by William Stott
Solution found at http://www.bdesilets.com/if/Dragon_Solution.html
Dragon Adventure: one possible solution
(find the mug, and get the coin to buy the hang-glider kit and get past the swamp)
s
e
d
get coin
examine barrels
get mug
u
w
w
buy box
get box
(next, get the magic lamp and go to the cottage to get the castle key and bananas)
w
s
w
n
get lamp
s
e
n
e
s
s
e
get key
examine table
get bananas
(rub the lamp to escape from the cottage, then find the screwdriver)
rub lamp
s
w
n
w
s
s
tip boot
get screwdriver
(next, go to the turret of the castle and give the monkey the bananas)
n
n
n
n
n
get bell
unlock door with key
drop key
n
u
give bananas
(now get the sword and booklet for the flute, then build the glider and jump)
build glider
drop screw
get sword
get booklet
get glider
jump
e
(now ring the bell to summon the Troll)
ring bell
n
(move north and south between the road and the lake until you find the Troll)
(greet the Troll and give him the bell, or kill him with the sword to get his hunting horn)
hello
give bell
get horn
(now find the lake and examine the reeds to get the sack with the flute)
examine reeds
get sack
open sack
(fill the mug with water and fill the bird bath to get the candle)
get water
s
e
fill bath
get candle
(find the matches in the hollow tree stump)
w
examine stump
get matches
light candle
drop matches
(now go in the cave to deal with the dragon)
w
n
n
read booklet
drop booklet
get flute
e
s
s
(play the flute to break the dragon's spell, or kill it with the sword)
play flute
(now get the treasure clues from the bottle and the carved chair in the inn)
examine bones
get bottle
examine bottle
break bottle
examine parchment
n
n
e
u
examine chair
examine carvings
examine goblin
(blow the Troll's hunting horn in the dragon's lair to find the treasure)
d
w
s
s
blow horn
e
(about 100 moves)
Dragon Adventure by William Stott
Solution found at http://www.bdesilets.com/if/Dragon_Solution.html
Dragon Adventure: one possible solution
(find the mug, and get the coin to buy the hang-glider kit and get past the swamp)
s
e
d
get coin
examine barrels
get mug
u
w
w
buy box
get box
(next, get the magic lamp and go to the cottage to get the castle key and bananas)
w
s
w
n
get lamp
s
e
n
e
s
s
e
get key
examine table
get bananas
(rub the lamp to escape from the cottage, then find the screwdriver)
rub lamp
s
w
n
w
s
s
tip boot
get screwdriver
(next, go to the turret of the castle and give the monkey the bananas)
n
n
n
n
n
get bell
unlock door with key
drop key
n
u
give bananas
(now get the sword and booklet for the flute, then build the glider and jump)
build glider
drop screw
get sword
get booklet
get glider
jump
e
(now ring the bell to summon the Troll)
ring bell
n
(move north and south between the road and the lake until you find the Troll)
(greet the Troll and give him the bell, or kill him with the sword to get his hunting horn)
hello
give bell
get horn
(now find the lake and examine the reeds to get the sack with the flute)
examine reeds
get sack
open sack
(fill the mug with water and fill the bird bath to get the candle)
get water
s
e
fill bath
get candle
(find the matches in the hollow tree stump)
w
examine stump
get matches
light candle
drop matches
(now go in the cave to deal with the dragon)
w
n
n
read booklet
drop booklet
get flute
e
s
s
(play the flute to break the dragon's spell, or kill it with the sword)
play flute
(now get the treasure clues from the bottle and the carved chair in the inn)
examine bones
get bottle
examine bottle
break bottle
examine parchment
n
n
e
u
examine chair
examine carvings
examine goblin
(blow the Troll's hunting horn in the dragon's lair to find the treasure)
d
w
s
s
blow horn
e
(about 100 moves)