Drone!
Drone!
Publisher: CodeWorks - CursorGenre: War
Programmer: Randall Lockwood
Year: 1982
Uploaded by: admin
Language: English
Downloads: 56
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
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Game Notes
"Drone!" is a game written by Randall Lockwood and published by CodeWorks - Cursor for the Commodore PET. The game was released during the late 1970s or early 1980s, a period when CodeWorks - Cursor was known for producing software for the Commodore PET, a popular early personal computer. The gameplay and specific mechanics of "Drone!" are not widely documented, but it is likely a text-based or simple graphical game, typical of the era's limitations and design trends.
Randall Lockwood was one of the programmers associated with CodeWorks - Cursor, a company that produced a variety of software for the Commodore PET, including games and utilities. The Commodore PET was known for its business and educational applications, but games like "Drone!" contributed to its appeal as a versatile platform. CodeWorks - Cursor's games often featured straightforward gameplay due to the hardware constraints of the time.
Unfortunately, detailed information about "Drone!" is scarce, and it is not among the most well-known titles from CodeWorks - Cursor. The game's obscurity may be due to limited distribution or the passage of time, as many early software titles from this era have been lost or forgotten. If more information exists, it would likely be found in vintage computing archives or among collectors of Commodore PET software.
Randall Lockwood was one of the programmers associated with CodeWorks - Cursor, a company that produced a variety of software for the Commodore PET, including games and utilities. The Commodore PET was known for its business and educational applications, but games like "Drone!" contributed to its appeal as a versatile platform. CodeWorks - Cursor's games often featured straightforward gameplay due to the hardware constraints of the time.
Unfortunately, detailed information about "Drone!" is scarce, and it is not among the most well-known titles from CodeWorks - Cursor. The game's obscurity may be due to limited distribution or the passage of time, as many early software titles from this era have been lost or forgotten. If more information exists, it would likely be found in vintage computing archives or among collectors of Commodore PET software.