FBall
FBall
Publisher: CodeWorks - CursorGenre: American Football
Programmer: Mark Pelczarski
Year: 1979
Uploaded by: admin
Language: English
Downloads: 61
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
FBALL is a menu-based (American) football simulator. You choose your offensive and defensive plays from a numbered list, but it's not obvious how the program evaluates your choices and determines the appropriate yardage. The game would be improved by some additional visuals but when I stopped the program and checked available RAM with PRINT FRE(0) there were only 139 bytes left unused! The PETSCII playing field is well drawn. Someone who was really into football might have enjoyed playing with this program in 1979.