Midway Campaign
Midway Campaign
Publisher: Avalon HillGenre: War
Programmer: (Unknown)
Year: 1980
Uploaded by: admin
Language: English
Downloads: 63
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
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Game Notes
"Midway Campaign" is a strategy board game published by Avalon Hill in 1980. It simulates the pivotal World War II Battle of Midway, focusing on naval and air combat between the United States and Japan. The game is designed for two players, with one controlling the U.S. forces and the other commanding the Japanese fleet. It emphasizes historical accuracy, incorporating elements like reconnaissance, carrier operations, and tactical decision-making.
The game includes a map of the Midway Atoll and surrounding waters, along with counters representing ships, aircraft, and markers for tracking damage and fuel. Players must manage their fleets, plan attacks, and anticipate enemy movements, reflecting the strategic challenges faced by both sides during the actual battle. The rules cover various scenarios, including the historical setup and hypothetical "what-if" situations.
Avalon Hill was known for its detailed and historically grounded war games, and "Midway Campaign" is no exception. While the game's designer is not explicitly credited in available records, it aligns with Avalon Hill's reputation for producing complex, simulation-style games. There is no direct evidence linking "Midway Campaign" to Commodore PET games, as Avalon Hill primarily focused on board games during this period.
The game includes a map of the Midway Atoll and surrounding waters, along with counters representing ships, aircraft, and markers for tracking damage and fuel. Players must manage their fleets, plan attacks, and anticipate enemy movements, reflecting the strategic challenges faced by both sides during the actual battle. The rules cover various scenarios, including the historical setup and hypothetical "what-if" situations.
Avalon Hill was known for its detailed and historically grounded war games, and "Midway Campaign" is no exception. While the game's designer is not explicitly credited in available records, it aligns with Avalon Hill's reputation for producing complex, simulation-style games. There is no direct evidence linking "Midway Campaign" to Commodore PET games, as Avalon Hill primarily focused on board games during this period.