Racer!
Racer!
Publisher: CodeWorks - CursorGenre: Stay on Track
Programmer: Mike Rawley
Year: 1981
Uploaded by: admin
Language: English
Downloads: 65
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The keyboard graphic responds to mouse clicks, touch events, and key presses.
Hold your shift key while clicking the PET keyboard to get the graphics
characters.
(The emulator simulates pressing the PET's left shift-key at the
same time as the clicked key.)
Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Game Notes
May include inaccurate AI generated content
"Racer!" is a game written by Mike Rawley and published by CodeWorks - Cursor for the Commodore PET. It is a racing game that leverages the PET's text-based display, using characters to represent the track and the player's car. The game is known for its simplicity and was part of a collection of early computer games developed for the Commodore PET, a popular personal computer in the late 1970s and early 1980s.
The gameplay involves navigating a car through a scrolling track, avoiding obstacles and competing against time or other in-game elements. The text-based graphics were typical of the era, as the Commodore PET lacked advanced graphical capabilities. Despite its rudimentary visuals, "Racer!" was appreciated for its engaging mechanics and challenge, showcasing the creativity of developers working within the limitations of early hardware.
CodeWorks - Cursor was a small software publisher that specialized in games for the Commodore PET, and Mike Rawley was one of the developers contributing to their catalog. While specific details about "Racer!" are scarce, it remains a notable example of early gaming on the Commodore PET, reflecting the ingenuity of developers during the dawn of personal computing.
The gameplay involves navigating a car through a scrolling track, avoiding obstacles and competing against time or other in-game elements. The text-based graphics were typical of the era, as the Commodore PET lacked advanced graphical capabilities. Despite its rudimentary visuals, "Racer!" was appreciated for its engaging mechanics and challenge, showcasing the creativity of developers working within the limitations of early hardware.
CodeWorks - Cursor was a small software publisher that specialized in games for the Commodore PET, and Mike Rawley was one of the developers contributing to their catalog. While specific details about "Racer!" are scarce, it remains a notable example of early gaming on the Commodore PET, reflecting the ingenuity of developers during the dawn of personal computing.