Ratrun
Ratrun
Publisher: CodeWorks - CursorGenre: Arcade 3D
Programmer: Chris T. Nadovich
Year: 1979
Uploaded by: admin
Language: English
Downloads: 77
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
These 3D maze things were always cool. RATRUN places you in a randomly-generated maze, where you are the "rat" with the goal of finding your way to the cheese. Your position in the maze is drawn from a first-person perspective, and you're given a little number in the upper left corner that indicates the as-the-crow-flies distance to your goal. This number can be deceptive, though—you may find yourself one tile away from the cheese but on the wrong side of a wall in a dead-end passage. The screen refresh will feel a bit slow to modern players but it's actually not too bad considering that the entire game is written in BASIC.