Tetris v1.5 (all models)
Tetris v1.5 (all models)
Publisher: Self PublishedGenre: Tetris
Programmer: Tim Howe
Year: 2010
Uploaded by: admin
Language: English
Downloads: 78
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We do not own the rights to any of the software
The keyboard graphic responds to mouse clicks, touch events, and key presses.
Hold your shift key while clicking the PET keyboard to get the graphics
characters.
(The emulator simulates pressing the PET's left shift-key at the
same time as the clicked key.)
Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Game Notes
May include inaccurate AI generated content
I have slightly expanded Tim Howe's Tetris version from 2010. With version 1.5 you can now set the start level at the beginning.
There are 3 variants: tetris8k is intended for computers with only 8k. The game is the same, just a few texts and the home screen away.
The normal version is tetris, and dactetris uses a DAC converter on the user port. The latter can be activated in Vice under Settings -> "Cartridge IO Settings" -> "Enable User Port DAC". For this version you need 32k.
The game was created in C using CC65. Detlef had adapted the libraries so that it would run correctly on the 4000s. I adapt it to the different keyboards because the scan code is interpreted differently (depends on the type of keyboard or the built-in ROM).
There are 3 variants: tetris8k is intended for computers with only 8k. The game is the same, just a few texts and the home screen away.
The normal version is tetris, and dactetris uses a DAC converter on the user port. The latter can be activated in Vice under Settings -> "Cartridge IO Settings" -> "Enable User Port DAC". For this version you need 32k.
The game was created in C using CC65. Detlef had adapted the libraries so that it would run correctly on the 4000s. I adapt it to the different keyboards because the scan code is interpreted differently (depends on the type of keyboard or the built-in ROM).