Galaga (Henrik Wening)
Galaga (Henrik Wening)
Publisher: Self PublishedGenre: Space Invaders
Programmer: Henrik Wening
Year: 1982
Uploaded by: admin
Language: English
Downloads: 217
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
The normal resolution of 40 x 25 characters per screen has been increased to 80 x 50 with the help of the quarter-point graphics, thus already enabling a quite realistic gaming experience.
You have to defend yourself against attacking aliens. Your spaceship is located at the bottom of the screen. You start with 5 spaceships and can get an additional one at 20,000 points and every 70,000 points. In each wave of attacks, the aliens first try to reach their position in the upper half of the screen. When all the aliens have arrived at their positions, the attack begins.
Your spaceship can be destroyed by bombs or collisions. There are 3 different attackers.
You have to defend yourself against attacking aliens. Your spaceship is located at the bottom of the screen. You start with 5 spaceships and can get an additional one at 20,000 points and every 70,000 points. In each wave of attacks, the aliens first try to reach their position in the upper half of the screen. When all the aliens have arrived at their positions, the attack begins.
Your spaceship can be destroyed by bombs or collisions. There are 3 different attackers.