Publisher: CDS Software Ltd. Genre: Bowling Programmer: Bill Fehr & Dave Fehr Year: 1984 C64 Type:
PAL Played: 2 Times View this game on Gamebase64.com
5-Pin Bowling, developed by Bill Fehr and Dave Fehr and published by CDS Software Ltd. in 1984, is a sports simulation game for the Commodore 64. The game replicates the Canadian variant of bowling, known as 5-pin bowling, which uses smaller balls and five pins instead of the traditional ten. Players aim to knock down pins in a realistic bowling alley setting, with gameplay mechanics designed to mimic the real-life sport, including ball control and pin physics.
The game features a straightforward interface, allowing players to adjust their position, aim, and spin before rolling the ball. It supports single-player and multiplayer modes, enabling up to four players to compete in turns. The graphics, while simple by modern standards, were functional for the time, providing a clear view of the lane and pins. Sound effects, such as the rolling ball and crashing pins, add to the immersive experience.
5-Pin Bowling was part of CDS Software Ltd.'s catalog of sports-themed games for the Commodore 64. The Fehr brothers aimed to create an accessible yet challenging simulation that appealed to both casual players and bowling enthusiasts. The game's release coincided with the peak of the Commodore 64's popularity, making it a niche but notable addition to the platform's library.
Lemon64 and LaunchBox highlight the game's historical significance as one of the few 5-pin bowling simulations available for home computers. While it did not achieve widespread commercial success, it remains a curiosity for retro gaming enthusiasts and collectors. The game's focus on a regional sport reflects the diversity of software developed during the early home computer era.