'9 to 5 Typing' is a typing tutor game developed by an unknown author and published by Epyx for the Commodore 64 in 1984. The game was designed to teach typing skills through a series of structured lessons and exercises, aimed at improving speed and accuracy. It features a variety of drills, including typing words, sentences, and paragraphs, with a focus on building muscle memory and familiarity with the keyboard layout.
The game employs a straightforward, no-frills approach to teaching typing, with a focus on practicality rather than entertainment. Players progress through increasingly challenging levels, with the difficulty scaling as their typing skills improve. The interface is minimalistic, displaying the text to be typed and providing real-time feedback on errors and speed.
Unlike many other Epyx titles of the time, '9 to 5 Typing' lacks the flashy graphics or engaging gameplay typically associated with the company's catalog. Instead, it serves as a functional tool for learning a valuable skill, making it more of an educational program than a traditional game. Despite its utilitarian nature, it was one of the few typing tutors available for the Commodore 64 during its era.
The game's title, '9 to 5 Typing,' reflects its practical, work-oriented approach, suggesting that the skills learned could be applied in a professional setting. While it may not have been as memorable as other Epyx releases, it filled a niche for users seeking to improve their typing abilities on the Commodore 64 platform.