Play Alienworld | Commodore 64 Online Game (1991)



Game Info
Alienworld
Alienworld
Publisher: Hi-Tec Software
Genre: H-Scrolling
Programmer: David Long
Year: 1991
C64 Type:
Played: 0 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
Alienworld

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'Alienworld' is a text adventure game written by David Long and published by Hi-Tec Software in 1987 for the Commodore 64. The game is set in a science fiction universe where the player assumes the role of a space explorer stranded on an alien planet. The objective is to navigate the environment, solve puzzles, and gather resources to repair the damaged spacecraft and escape the planet. The game features a parser-based interface, requiring players to input commands to interact with the world, such as examining objects, picking up items, and conversing with alien beings.

The narrative of 'Alienworld' revolves around the player's exploration of the alien planet, which is filled with strange creatures, mysterious artifacts, and hidden dangers. The game emphasizes problem-solving and resource management, as players must carefully manage their inventory and make strategic decisions to progress. The text-based nature of the game allows for a high degree of immersion, with detailed descriptions of the environment and events that unfold as the player advances through the story.

Hi-Tec Software was known for its budget-friendly releases, and 'Alienworld' was part of this trend, offering an affordable yet engaging experience for Commodore 64 users. The game's design reflects the limitations of the era, with a focus on text rather than graphics, which was common for adventure games of the time. Despite its simplicity, 'Alienworld' provides a challenging and rewarding experience for players who enjoy narrative-driven games and logical puzzles.

The game's development was influenced by the popularity of text adventures in the 1980s, a genre that allowed developers to create expansive worlds without the need for complex graphics. David Long's writing in 'Alienworld' captures the essence of classic science fiction, with a focus on exploration and discovery. The game's structure encourages players to think critically and experiment with different approaches to overcome obstacles, making it a memorable entry in the Commodore 64's library of adventure games.
SID Player Controls

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