'Balloon Hunter' is a game written by Chris Yates and published for the Commodore 64, created using the Shoot 'Em Up Construction Kit (SEUCK). The game is a simple, vertically scrolling shooter where the player controls a character tasked with popping balloons while avoiding obstacles and enemies. The balloons rise from the bottom of the screen, and the player must shoot them before they escape. The game features basic graphics and sound typical of SEUCK titles, with straightforward gameplay mechanics. It was released as a type-in listing in a magazine, allowing users to manually enter the code to play the game. The simplicity of 'Balloon Hunter' reflects the limitations and creative potential of SEUCK, a tool that enabled amateur developers to create their own games.