Publisher: SSI (Strategic Simulations, Inc.) Genre: War Programmer: Gary Grigsby Year: 1986 C64 Type:
PAL Played: 11 Times View this game on Gamebase64.com
'Battle Group' is a naval strategy game designed by Gary Grigsby and published by Strategic Simulations, Inc. (SSI) for the Commodore 64 in 1986. The game simulates naval warfare in the Pacific Theater during World War II, focusing on tactical combat between fleets of ships. Players command either the United States Navy or the Imperial Japanese Navy, managing fleets that include aircraft carriers, battleships, cruisers, and destroyers. The objective is to outmaneuver and defeat the opposing fleet through strategic planning and real-time decision-making.
The game features a turn-based system where players issue orders to their fleets, including movement, reconnaissance, and attacks. Combat is resolved in real-time, with players watching the battle unfold on a grid-based map. The game emphasizes realism, incorporating factors like weather, visibility, and ship capabilities, which influence the outcome of engagements. Players must carefully manage their resources, as damaged ships require repairs and aircraft need to return to carriers for refueling and rearming.
'Battle Group' is known for its complexity and depth, typical of Gary Grigsby's design style. The game includes detailed ship statistics, such as armor, speed, and weaponry, which players must consider when planning their strategies. The interface, while functional, can be challenging to navigate due to the sheer amount of information and options available. Despite this, the game offers a rewarding experience for players who enjoy intricate war simulations.
The game was part of SSI's 'Blue and Gold' series, which focused on historical military simulations. It was one of the early attempts to bring detailed naval warfare to home computers, leveraging the Commodore 64's capabilities to deliver a visually and mechanically engaging experience. The game's focus on historical accuracy and tactical depth made it a notable entry in the strategy genre during the mid-1980s.