Publisher: SSI (Strategic Simulations, Inc.) Genre: Duel Programmer: Wayne Garris Year: 1984 C64 Type:
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'Broadsides,' designed by Wayne Garris and published by Strategic Simulations, Inc. (SSI) in 1983 for the Commodore 64, is a naval combat simulation set during the Age of Sail. The game focuses on tactical ship-to-ship battles, allowing players to command a warship and engage in turn-based combat against enemy vessels. Players manage their ship's movement, cannon fire, and crew, with wind direction and speed playing a critical role in maneuvering and strategy. The game emphasizes realism, requiring players to account for factors like range, ammunition types, and damage to specific parts of the ship.
The gameplay is divided into two phases: movement and combat. During the movement phase, players plot their ship's course, adjusting sails to harness the wind effectively. In the combat phase, players aim and fire cannons, targeting enemy ships' hulls, masts, or crew. Damage to specific areas can cripple the enemy's ability to fight or maneuver, adding depth to the tactical decisions. The game features a variety of ship types, each with unique attributes, and scenarios range from one-on-one duels to larger fleet engagements.
'Broadsides' is notable for its historical accuracy and attention to detail, reflecting the challenges of naval warfare in the 18th and 19th centuries. The game's interface, while simple by modern standards, was effective for its time, providing players with the necessary information to make strategic decisions. Its turn-based mechanics allowed for thoughtful planning, making it accessible to players who preferred strategy over fast-paced action. The game's focus on realism and tactical depth set it apart from other naval combat games of the era.