'Clik Clak' is a puzzle game designed by Simone Balestra and released by Idea Software for the Commodore 64 in 1987. The game revolves around manipulating a grid of colored tiles, with the objective of clearing the board by matching adjacent tiles of the same color. Players control a cursor to swap tiles horizontally or vertically, creating matches of three or more identical tiles, which then disappear. The gameplay is timed, adding pressure to complete levels efficiently. The mechanics are simple yet challenging, requiring strategic planning to maximize tile matches and progress through increasingly difficult stages. The game's minimalist design and straightforward controls make it accessible, while its escalating complexity provides a satisfying challenge for puzzle enthusiasts.