Break
Break
Publisher: CodeWorks - CursorGenre: Breakout/Pong
Programmer: Georg Feil
Year: 1982
Uploaded by: admin
Language: English
Downloads: 127
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files. D64 disk images can also be inspected for PRG files.
About Break
Break is a breakout/pong game for the Commodore PET, released in 1982. The game was programmed by Georg Feil and published by CodeWorks - Cursor. This version is available in English. You can play it directly in your browser using the Commodore PET emulator or download it for use on compatible hardware or emulators.
Game Notes
"Break" is a brick-breaking game, a genre that was popularized by titles like *Breakout* and *Arkanoid*. In such games, players control a paddle at the bottom of the screen to bounce a ball and destroy bricks or blocks at the top. While specific details about the gameplay mechanics or features of "Break" are scarce, it is reasonable to assume that it followed the conventions of the genre, offering a straightforward yet challenging experience for players.
The game is part of the legacy of early Commodore PET software, which was often distributed on cassette tapes or floppy disks. CodeWorks - Cursor's games, including "Break," were typically written in BASIC or assembly language, optimized for the PET's hardware limitations. While "Break" is not as widely documented as some other games from the era, it remains a part of the history of early computer gaming and the Commodore PET's software ecosystem.