Canyon!
Canyon!
Publisher: CodeWorks - CursorGenre: Stay on Track
Programmer: Larry Stevens
Year: 1979
Uploaded by: admin
Language: English
Downloads: 66
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
CANYON! is a game where you have to manoeuvre your ship down the center of an endlessly scrolling, gradually narrowing track without touching the sides. The canyon walls scroll upward (following the natural scrolling direction of the PET), so you feel like you are flying downwards. The game is far too easy on anything other than the fastest speed, and even then, it feels too easy.
Joystick control is an option for this game. CANYON! also features sound, but as far as I can tell, the only sound that plays is when you crash your ship.
Joystick control is an option for this game. CANYON! also features sound, but as far as I can tell, the only sound that plays is when you crash your ship.