Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Contact is a text-based adventure game developed and published by CodeWorks - Cursor for the Commodore PET in the late 1970s or early 1980s. CodeWorks - Cursor was known for creating simple, text-driven games that leveraged the limited graphical capabilities of early home computers like the Commodore PET. Contact was one of their titles, likely involving interactive storytelling and puzzle-solving, common elements in text adventures of that era.
The game's premise and gameplay details are not extensively documented, but it would have followed the conventions of early text adventures, requiring players to input commands to explore environments, solve puzzles, and progress through the story. Given the limitations of the Commodore PET, the game would have relied heavily on text descriptions rather than graphics, emphasizing imagination and player engagement.
As with many early computer games, Contact is likely obscure today, with limited surviving documentation or playable copies. It represents a small but notable part of the history of early computer gaming, showcasing the creativity of developers working within the constraints of 8-bit systems. Further details about the game's plot, mechanics, or reception remain largely unknown due to the lack of preserved records.