Defend!
Defend!
Publisher: CodeWorks - CursorGenre:
Programmer: Randall Lockwood
Year: 1981
Uploaded by: admin
Language: English
Downloads: 40
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
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Game Notes
"Defend!" is a game written by Randall Lockwood and published by CodeWorks - Cursor for the Commodore PET. It is a text-based strategy game where players must defend a city from waves of attacking enemies. The game involves managing resources, deploying defenses, and making tactical decisions to survive as long as possible.
The gameplay is primarily command-driven, with players entering specific instructions to allocate resources, build defenses, and respond to enemy attacks. The game's simplicity and reliance on text input were typical of early computer games, especially those designed for systems like the Commodore PET, which had limited graphical capabilities.
CodeWorks - Cursor was known for producing educational and strategy games for the Commodore PET, and "Defend!" fits within this genre. While specific details about the game's release date or exact mechanics are scarce, it is recognized as part of the early wave of computer games that emphasized strategy and resource management over graphics or action.
The gameplay is primarily command-driven, with players entering specific instructions to allocate resources, build defenses, and respond to enemy attacks. The game's simplicity and reliance on text input were typical of early computer games, especially those designed for systems like the Commodore PET, which had limited graphical capabilities.
CodeWorks - Cursor was known for producing educational and strategy games for the Commodore PET, and "Defend!" fits within this genre. While specific details about the game's release date or exact mechanics are scarce, it is recognized as part of the early wave of computer games that emphasized strategy and resource management over graphics or action.