Hanoi
Hanoi
Publisher: CodeWorks - CursorGenre: Puzzle
Programmer: Glen Fisher
Year: 1978
Uploaded by: admin
Language: English
Downloads: 72
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
The game *Hanoi* was written by Glen Fisher and published by CodeWorks - Cursor, a company known for developing software for the Commodore PET. CodeWorks - Cursor was active during the late 1970s and early 1980s, producing a variety of educational and entertainment software for the Commodore PET series of computers. *Hanoi* is a digital adaptation of the classic mathematical puzzle known as the Tower of Hanoi, which involves moving a stack of disks from one peg to another under specific rules.
The Tower of Hanoi puzzle, originally invented by French mathematician Édouard Lucas in 1883, requires players to move disks of different sizes between three pegs, ensuring that no larger disk is placed on top of a smaller one. Glen Fisher's *Hanoi* for the Commodore PET likely followed this traditional gameplay, offering a digital version of the puzzle that could be played on the computer. The game would have been text-based or used simple graphics, as was common for software on the Commodore PET during that era.
CodeWorks - Cursor's *Hanoi* was part of a broader trend of educational and puzzle games being developed for early personal computers. The Commodore PET, released in 1977, was one of the first widely available personal computers, and software like *Hanoi* showcased the potential of these machines for both entertainment and learning. While specific details about the game's features or release date are scarce, it remains an example of early computer gaming and the adaptation of classic puzzles for digital platforms.
The Tower of Hanoi puzzle, originally invented by French mathematician Édouard Lucas in 1883, requires players to move disks of different sizes between three pegs, ensuring that no larger disk is placed on top of a smaller one. Glen Fisher's *Hanoi* for the Commodore PET likely followed this traditional gameplay, offering a digital version of the puzzle that could be played on the computer. The game would have been text-based or used simple graphics, as was common for software on the Commodore PET during that era.
CodeWorks - Cursor's *Hanoi* was part of a broader trend of educational and puzzle games being developed for early personal computers. The Commodore PET, released in 1977, was one of the first widely available personal computers, and software like *Hanoi* showcased the potential of these machines for both entertainment and learning. While specific details about the game's features or release date are scarce, it remains an example of early computer gaming and the adaptation of classic puzzles for digital platforms.