HMan
HMan
Publisher: CodeWorks - CursorGenre: Hangman
Programmer: Glen Fisher
Year: 1978
Uploaded by: admin
Language: English
Downloads: 53
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
HMAN is a version of the word game Hangman "without the gallows". I remember playing a Hangman game (in French!) with a PETSCII drawing of a little stick figure rendered piece by piece as the game progressed, so I feel like Fisher is taking the lazy way out here.
Even so, the display is clean, and the game plays well. The word list is challenging, with enough variety to encourage replay, and it's easy to add additional words to the program. Of course, because HMAN is written in BASIC, and there's no attempt to disguise the dictionary, you can always sneak a peek at the game's vocabulary to improve your guessing strategies.
Even so, the display is clean, and the game plays well. The word list is challenging, with enough variety to encourage replay, and it's easy to add additional words to the program. Of course, because HMAN is written in BASIC, and there's no attempt to disguise the dictionary, you can always sneak a peek at the game's vocabulary to improve your guessing strategies.