Shoot
Shoot
Publisher: CodeWorks - CursorGenre:
Programmer: Gary Brainbridge
Year: 1978
Uploaded by: admin
Language: English
Downloads: 42
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The keyboard graphic responds to mouse clicks, touch events, and key presses.
Hold your shift key while clicking the PET keyboard to get the graphics
characters.
(The emulator simulates pressing the PET's left shift-key at the
same time as the clicked key.)
Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Game Notes
May include inaccurate AI generated content
"Shoot" is a game written by Gary Brainbridge and published by CodeWorks - Cursor, a company known for developing software for the Commodore PET. The game was released during the late 1970s or early 1980s, a period when the Commodore PET was a popular personal computer. CodeWorks - Cursor was one of the early developers of games and utilities for the platform, and "Shoot" was one of their notable releases.
The gameplay of "Shoot" involves a simple yet engaging mechanic, typical of early computer games. Players control an on-screen character or object, tasked with shooting targets or enemies while avoiding obstacles. The game's graphics and controls were limited by the hardware capabilities of the Commodore PET, but it was well-received for its time due to its addictive gameplay and challenge.
Unfortunately, specific details about the game's mechanics, levels, or exact release date are scarce, as documentation from that era is often incomplete or lost. However, "Shoot" remains a part of the early history of computer gaming, representing the creativity and innovation of developers like Gary Brainbridge and companies like CodeWorks - Cursor during the dawn of the personal computing era.
The gameplay of "Shoot" involves a simple yet engaging mechanic, typical of early computer games. Players control an on-screen character or object, tasked with shooting targets or enemies while avoiding obstacles. The game's graphics and controls were limited by the hardware capabilities of the Commodore PET, but it was well-received for its time due to its addictive gameplay and challenge.
Unfortunately, specific details about the game's mechanics, levels, or exact release date are scarce, as documentation from that era is often incomplete or lost. However, "Shoot" remains a part of the early history of computer gaming, representing the creativity and innovation of developers like Gary Brainbridge and companies like CodeWorks - Cursor during the dawn of the personal computing era.