Infidel
Infidel
Publisher: InfocomGenre: RPG Text
Programmer: (Unknown)
Year: 1983
Uploaded by: admin
Language: English
Downloads: 62
Website: http://petsd.net/petfood.php?lang=en
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The keyboard graphic responds to mouse clicks, touch events, and key presses.
Hold your shift key while clicking the PET keyboard to get the graphics
characters.
(The emulator simulates pressing the PET's left shift-key at the
same time as the clicked key.)
Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Game Notes
May include inaccurate AI generated content
"Infidel" is an interactive fiction game written by Michael Berlyn and published by Infocom in 1983. It is part of Infocom's "Tales Product Line" and is categorized as an adventure game. The game is set in the 1920s and follows the story of an amateur archaeologist who embarks on an expedition to uncover the secrets of an ancient Egyptian pyramid. The player must solve puzzles and navigate through the pyramid while avoiding traps and deciphering hieroglyphs.
Infocom was known for its text-based adventure games, and "Infidel" is no exception. The game was released for multiple platforms, including the Commodore PET, Apple II, IBM PC, and others. It features a parser that allows players to input commands in natural language, a hallmark of Infocom's games. The game's packaging included a feelie, a physical item meant to enhance the player's immersion, which in this case was a replica of an ancient Egyptian artifact.
"Infidel" received mixed reviews upon its release. Critics praised its challenging puzzles and immersive storytelling but noted that the game's difficulty could be frustrating for some players. The game is considered a classic example of Infocom's ability to blend narrative depth with intricate gameplay mechanics. Despite its age, "Infidel" remains a notable entry in the history of interactive fiction and is remembered fondly by fans of the genre.
Infocom was known for its text-based adventure games, and "Infidel" is no exception. The game was released for multiple platforms, including the Commodore PET, Apple II, IBM PC, and others. It features a parser that allows players to input commands in natural language, a hallmark of Infocom's games. The game's packaging included a feelie, a physical item meant to enhance the player's immersion, which in this case was a replica of an ancient Egyptian artifact.
"Infidel" received mixed reviews upon its release. Critics praised its challenging puzzles and immersive storytelling but noted that the game's difficulty could be frustrating for some players. The game is considered a classic example of Infocom's ability to blend narrative depth with intricate gameplay mechanics. Despite its age, "Infidel" remains a notable entry in the history of interactive fiction and is remembered fondly by fans of the genre.