Maze
Maze
Publisher: CodeWorks - CursorGenre: Memory
Programmer: Howard Arrigton
Year: 1979
Uploaded by: admin
Language: English
Downloads: 48
Download
Download
Log in with a member account to improve this entry.
We do not own the rights to any of the software
Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
In MAZE, you have to navigate a PETSCII maze collecting gold. In the game's initialzation phase, you watch as the PET constructs a complicated maze of corridors and rooms out of PETSCII characters, and you decide when the maze is ready to explore. If you let the maze grow to its maximum complexity, it becomes highly chaotic.
The only obstacle to completing the maze is your own patience. There are no tricks, traps, or opponents. Given enough time, you should always be able to collect all of the gold through brute force exploration.
The only obstacle to completing the maze is your own patience. There are no tricks, traps, or opponents. Given enough time, you should always be able to collect all of the gold through brute force exploration.