Revers!
Revers!
Publisher: CodeWorks - CursorGenre: Othello
Programmer: Glen Fisher
Year: 1979
Uploaded by: admin
Language: English
Downloads: 53
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Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
REVERS! is a version of the board game Reversi, a game similar to Othello. (The only real difference between the two games is that Othello has a fixed starting position.) You can play against the PET with one of two starting board configurations. The computer opponent is strong enough to punish careless play but can easily be goaded into conceding key squares early in the game. The board shows a simple animation indicating the squares that the PET is considering for its next move; the PET's "thinking" takes some time but is not intolerably slow.
The ! on end of the filename indicates that this program has sound, but the only sound effect I noticed was a simple "plink" sound when pieces reverse colour. A small victory fanfare at the end of the game would have enhanced the sound experience.
The ! on end of the filename indicates that this program has sound, but the only sound effect I noticed was a simple "plink" sound when pieces reverse colour. A small victory fanfare at the end of the game would have enhanced the sound experience.